SimpleBLE

Troubleshooting

Diagnose Bluetooth connections, permissions and callbacks.

SymptomCheck
No adaptersEnable Bluetooth and confirm the host has a BLE adapter. On Android, initialize the plugin and grant Nearby devices permission.
No scan resultsMake sure the peripheral is advertising, move it closer and try a longer scan. For beacons, see Platform notes.
Connection failsDisconnect the peripheral from other apps and check that it is connectable.
Read or write failsCheck both UUIDs and the characteristic's capabilities. Some devices require pairing before access.
No notificationsUse Notify or Indicate according to the characteristic's capabilities, retain the peripheral, and confirm the device is sending updates.
Native library cannot loadReinstall the complete package and check that the build architecture matches Platform notes.
Unity object access fails in a callbackReturn to the main thread before accessing scenes or UI; see Usage.

BLE operation failures throw BleException. Include its Code and Message when diagnosing a failure. Exceptions raised by synchronous application callback handlers are reported through CallbackErrors.Unhandled.

For help, open an issue with the package and Unity versions, device/OS, reproduction steps and the relevant log.

Linux library loading or no adapters

For DllNotFoundException, inspect the built player's *_Data/Plugins/x86_64 folder. It needs both regular files libsimplecble.so and libsimpleble.so; checking only the native build directory is insufficient. Run ldd on the player's libsimplecble.so and resolve any missing system libraries, including libdbus-1.so.3. Do not copy libraries from a newer Linux distribution to work around a glibc or libstdc++ version error.

If loading succeeds but adapters are absent, check the Bluetooth service, bluetoothctl show, radio blocking and system D-Bus permissions. Report the Linux distribution, BlueZ version and Editor/player log with the issue.

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